UX Design/UI Design
Competitive analysis
User Interviews
Concept Development
Wireframing
Prototyping
User Testing
Photoshop, Sketch, Invision, Optimal Sort, Usability Hub, After Effects
Careefoundry: Valeria Zaide,
Frederico Valensise
To design an experience that allows a user to gather weather information and additional facts regarding their water activity.
An app that captures the beauty and fun of a day at the water in the user experience of this app.
To develop the Vela App, I went through the stages of the design thinking process.
By analyzing potential competitors, I got a better impression of what other services are out there and what experience they are offering. My analysis included:
key objectives
overall strategy
market advantage
marketing profile
strengths
weaknesses
opportunities
threats
usability
layout
navigation structure
compatibility
differentiation
CTA (Calls to Action)
I surveyed potential users and combined it with interviews with sailors and surfers to collect quantitative and qualitative data.
I wanted to discover the data that helped me develop a new and helpful experience.
I conducted a card sort to test and refine the app’s information architecture.
The vela app is task-focused, so data conclusions were limited. The participants seemed to sort the cards more in terms of similarity in meaning than usability. For example, the card "set push notification: good conditions "was sorted mainly with "account settings "and "profile settings." All settings together can make sense, but in this case, it might not be helpful if you probably will take this decision when you're in the spot forecast section.
I transferred the information architecture first to low-fidelity sketches and then to a mid-fidelity prototype.
I started wireframing in Sketch and designed a click-dummy in Invision. I followed the iOS Human Interface Guidelines, a grid system, and a mobile-first approach.
I conducted a usability test to evaluate the UX of the prototype. I asked the testers to follow specific tasks to see how they were doing. I encouraged them to describe what they saw and felt during the test. I created an affinity map to sort out my findings and to discover the main points by rating their severity.
A preference test helped me to refine design decisions. Although I tested onboarding screens, the results concerning typography influenced the whole design.
key objectives
overall strategy
market advantage
marketing profile
strengths
weaknesses
opportunities
threats
usability
layout
navigation structure
compatibility
differentiation
CTA (Calls to Action)
The design of the Vela App is documented in a design system that ensures a consistent appearance throughout the app. The design system is indispensable to evolving the app organically.
The Logo of the Vela is built with the apple font SF Pro Display Ultralight italic.
The Vela Gradient in the background is a metaphor for the sunlight shining through deep waters and the changing blues of a wide sky. The loading animation consists of windlike moving white circles around the logo.
The imagery of the Vela App shows watersport fun and activity. The image’s composition is reduced, with large parts of plain areas to place the copy.
The gradient is in the background; the bitmap picture also contains the gradient with 50% opacity.